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At Centroid we are fortunate to work in a very exciting and fast moving industry, our motion capture services are used in many environments such as sport and medical applications but primarily we work in Games, TV and Film. In all of these markets we work as a partner to help develop the production pipeline, making the use of motion capture a seamless one.
As well as film, the Video Games market was also one of the early adopters of motion capture technology, using it for in-game moves as well as for their cinematic sequences. For one online Games Company we have created over a 1000 moves; to have hand animated this amount of data would have taken an army of artists.
"We enjoyed recording the mocap and working with Mike and his team on Silent Hill Origins.
They produced a large volume of good quality in game cut scenes in a tight time frame.
They were flexible to our needs and kept us informed of their progress."
Dee Doherty, Outsource Manager, Climax Studios
“We here at Realtime Worlds recently had the opportunity to direct a critical Motion Capture session at Centroid 3D for our upcoming AAA title, APB (All Points Bulletin). Centroid’s facility is state of the art, their team are experts in the field of MoCap and their chosen acting talent were exceptional. Our overall experience with Centroid 3D has been extremely positive all round and we very much look forward to working with them again soon.”
Jeff Cairns
Art Director, Realtime Worlds
One of the primary movies to use motion capture was Lost in Space and Centroid were fortunate enough to cut our first teeth on this CG heavy production and subsequently and more recently we have the pleasure of working on productions such as Harry Potter 5 and Quantum of Solace.
When Q came calling we packed up our box of gadgets (better known as our mobile motion capture system) and made the quantum leap over to Pinewood’s Stage B for a few days.
Our mission was to capture the stunt teams’ intricate rehearsals for the opening fight scene of the movie. The data created a 3D digital moving storyboard to be used as reference for camera positioning and performance layout.
How do you achieve a realistic shot of a 16 foot tall digital troll like creature ringing a child’s bicycle bell whilst interacting with regular sized cast members? Easy, come and see the Centroid team! Well, actually this feat was anything but easy but our years of Motion Capture experience have taught us all the necessary tricks. Coupled with a great performance from Tony Maudsley and the usual beautiful shiny post work from our friends at DNeg this was another stand out scene in the HP series.
Stardust description
TV Commercial market has embraced motion capture but more and more whole TV series that are CG centric are being commissioned, utilising our studio for performer driven storylines. Working with the TV market utilises many of production tools, such as cyber goggle, autocue and pre-vis.
PlayStation3 approached Bert&Bertie to head up one of four creative teams making one minute shorts for Distribution on the PS3 Network. Inspired by I Am Digital (a short film by Richard Jobson), the creatives worked with a single narrative that threaded through all four films and explored concepts of digitalness and self. The four teams encompassed the mediums of Photography (Rankin), Commercials (Quiet Storm), Youth (A group of under18yr olds from Tower Hamlets) and Games / Film (Bert&Bertie).
The renowned Blink Ink contacted us to help them create another one of their trademark fun packed commercials, this time for Coco Pops. The brief was to capture a digital dancing milkman who would be twirling and cavorting inside a cereal bowl under raining drops of chocolate milk. Just another day in the office for the Centroid team.
With great pleasure we were given the chance to work with our friends at Red Vision on the fabulously funny first series of Headcases. The opportunity to work on such a fast paced show in terms of script and turnaround was a challenge which we were happy to meet. From the motion capture on Monday to broadcast on Sunday, the teams involved had only a short time frame to deliver and we were able to prove to the clients (and ourselves!) that we had the ability to work under such tight deadlines.
Centroid worked with TT Animation to develop the animation pipeline for this pioneering project, utilising ex Hensons actors to help make for a much more of a character driven performance. Exploring new boundaries using cyber glasses to allow the performance animators to not only see themselves in the CG environment, Centroid could also feed a composite onto the pre-recorded live action allowing the performer to have complete awareness of their surrounding as well as interact with a live back plate. Something that had never been done for Children’s TV.
I had a very happy experience with Centroid and their can-do approach. They were very proactive in working with us to arrive at a mocap solution that worked for XSI. My previous retargetting horrors were forgotten as they took care of that side of things and the data was very clean and was processed very quickly, Great stuff.
Alastair Hearsum
Head of 3D
Working under the creative umbrella of top production company Partizan and cutting edge Director Michael Gracey were industry legends The Moving Picture Company and Centroid. With this pick and mix of talent combined with the movement of Starlight Express skaters this commercial was bound to impact around the globe...and with the clip debuting on YouTube at the top of their charts with 24 million hits within the first month, it certainly did!
